When League of Legends news comes, it pours, and last night, the official notes for Patch 10.5 were uploaded by Riot. If you’ve seen the previous article on patch 10.4, it was pretty spot on with what was to come. You can get the full list of the champion patch changes below.
In a rush?
Riot Games has provided a handy-dandy image of a very quick breakdown of the upcoming patch in a single image! For those wanting the stats... well, stat, keep on going, we’ve got you covered.
Alistar
Base stats:
- Health: 575 > 600
Passive – Triumphant Roar
- Once Triumph stacks are consumed, Alistar can gain new stacks immediately
Amumu
R – Curse of the sad mummy
- Cooldown decreased from: 30/115/100 to 50/125/100 seconds
Bard
Passive – Traveller's Call
- Additional damage per five chimes: 15 > 12
Blitzcrank
Base Stats – Armour
- Armour: 40 > 37
Graves
Base stats – Magic resistance
- Magic resistance: 30 > 32
- Magic resistance growth: 1 > 1.25
Q – End of the line
- Cost: 60/65/70/75/80 mana > 60 mana
- Cooldown: 13/12/11/10/9 seconds > 12/11/10/9/8 seconds
Q – Icathian Rain
- Damage ratio nerfed from 0.4 ability power to 0.25 ability power
W – Void Seeker
- Damage: 20/45/70/95/120 > 30/55/80/105/130
- Living weapon upgrade: 50% cooldown refunded against champions > 70% cooldown refunded against champions
Kayn
Passive – The Darkin Scythe
- Orb gain rate: Increases at 8 and 12 minutes > Increases constantly (every second) after 5 minutes, flattening out at 13 minutes
W – Blade's Reach
- Decaying Slow: 60% > 70%
Lissandra
Q – Ice Shard
- Damage ratio: 0.7 ability power > 0.8 ability power
Neeko
Base stats – Attack Speed
- Attack Speed Growth: 3% > 3.5%
- Attack Speed Growth: Ratio 0.645 > 0.670
E – Tangle Barbs
- Damage Ratio: 0.4 ability power > 0.6 ability power
R – Pop Blossom
- Shield: 50/80/110 > 75/100/125
Orn
Passive – Living Forge
- Brittle Proc Damage: 12-20.5% target's maximum health > 10-18% target's maximum health
- Masterwork Item Auto-Upgrade: Level 12 > Level 13
- Ally Masterwork Upgrade Availability: Levels 13, 14, 15, 16 > Levels 14, 15, 16, 17
Rammus
Base Stats – Attack Speed
- Attack Speed Ratio: 0.656 > 0.625 (base attack speed unchanged)
Sett
Base Stats –
- Dash speed buffed from: 1350 > 1800 after hitting an enemy
R – Curse of the sad mummy
- Cooldown decreased from: 150/130/110 > 130/115/100 seconds
- New mechanic: Amumu's ultimate now stops enemies in the middle of their dashes
Sona
Base Stats – Attack Damage
- Attack Damage: 45 > 49
- Attack Damage Growth: 2 > 3
E – Song Of Celerity
- Self Movement Speed: 10/11/12/13/14% > 20%
Sivir
Q – Boomerang Blade
- Damage Per Pass: 35/55/75/95/115 (+0.7/0.8/0.9/1.0/1.1 total attack damage) (+0.5 ability power) > 35/50/65/80/95 (+0.7/0.85/1.0/1.15/1.3 total attack damage) (+0.5 ability power)
R – On The Hunt
- Minimum Movement Speed: 20% > 20/25/30%
Bugfixes
- Renekton's E - Slice and Dice no longer plays its on-hit audio if it doesn't hit anything
- Perfect Timing's Commencing Stopwatch no longer swaps item slots when it becomes a Replica Stopwatch
- Tahm Kench's W - Devour cooldown is no longer halved when an allied champion stays inside his mouth for the full duration and no longer applies Passive - An Acquired Taste damage twice
- Rakan can no longer stack Spellbinder by casting E2 - Battle Dance on allies that are out of range
- Summoner names no longer appear out of order in Clash during scouting
- Hovering over the Ocean Drake Soul in the Scoreboard will no longer cause the game to hitch for a brief moment
- Death's Dance last tick of stored damage now properly kills the target champion instead of leaving them at 1 HP
- Fixed a bug where the Delete button would not be togglable in Collections' Runes tab, causing players to not be able to mass delete Rune pages
- When entering the End of Game screen, players' Summoners name are no longer grayed out if they're still in the lobby
- The Revive button in the Practice Tool now functions correctly and revives the champion
- Champions with Lethal Tempo equipped will now properly gain bonus attack speed after attacking enemy champions even if the target is shielded
- Casting Fiddlesticks' W - Drain at the same time as Fiora's W - Riposte will now properly deal damage and heal him
- Champions who are basic attacking an enemy will no longer be able to follow them as they enter Fog of War
- Quickly changing forms as DJ Sona will no longer lock her with Ethereal form's helm
- If Sion channels R - Unstoppable Onslaught for 3+ seconds and then runs into an enemy champion, he now properly stuns the target for the intended 1.75 seconds
Upcoming skins and chromas
The following skins will be released this patch:
So did you expect any of those changes? if you need a full rundown of additional changes to items. Be sure to check out the full notes via Riot Games.
Good luck on the Summoner's Rift!