Killstreaks are one of the best features in Call of Duty, and it's no surprise that they are also part of MW2. We have listed all available Kill- or Scorestreaks in MW2 for you here.
Every Call of Duty player loves killstreaks. There is no better feeling than reigning terror upon your opposition with an AC-130 or going nuke hunting with a UAV and VSAT. Good killstreaks can make a CoD a helluva lot more fun and enjoyable. Vanguard had quite lackluster killstreaks to launch, but gave us some great ones later in its life cycle.
Modern Warfare 2, on the other hand, starts off with a huge array of killstreaks, which can even be changed to scorestreaks at will. Yes, that's right, you can finally decide for yourself whether you want to unlock the streaks simply by achieving a certain number of kills or by collecting points.
All Killstreaks In Modern Warfare 2
Here is a list of all the Killstreaks available so far in Modern Warfare 2:
Streak | Beschreibung | Kills / Score |
UAV | Upon activation, the UAV flies high above the playable space, revealing enemy locations on the minimap every few seconds for all squad members until it needs to refuel. It then stops sweeping for locations and quickly flies away. | 4 / 500 |
Bomb Drone | A remote-controlled drone with an attached C4 charge. After activating the Bomb Drone, it can be flown anywhere in the playable area. Its C4 charge can be detonated manually, or it automatically detonates if the drone runs out of fuel, if it is shot, or if it hits water. | 4 / 500 |
Counter UAV | A drone that scrambles all enemy minimaps. As the name suggests, this drone is a direct foil to the UAV, as well as other tools that use the minimap to display information. Like the UAV, the Counter UAV flies above the playable area and can be shot down during its duration. | 5 / 625 |
Cluster Mine | Throw a device that launches a cluster of smaller mines within the immediate area. Once set, it will automatically detect enemy players within a short radius. The blast is slightly bigger than a lethal equipment explosion, making it possible to wipe out a small group of tightly packed enemies. | 5 / 625 |
Care Package | After activating this Killstreak, your Operator gets a Care Package marker to throw or place down. Once it is placed, a helicopter will fly over and drop a package at the marked spot. Care Packages contain one of any standard Killstreak that is not another Care Package or Emergency Airdrop. The odds are weighted toward “less expensive” Killstreaks, such as UAVs and Bomb Drones, but it is possible to pull Gunships, Advanced UAVs, and even Juggernaut suits from a Care Package. | 5 / 625 |
Precision Airstrike | Use a Spotter Scope to designate a target area for bombardment. Mark the area and two jets will swoop down in succession, raining down gunfire using the best available path. The Precision Airstrike’s path is determined by covering the most playable area while avoiding anything that would block flight, such as a building. These jets fly by quickly enough to avoid most anti-Killstreak technology, such as Launchers. | 6 / 750 |
Cruise Missile | Upon activation, your Operator will launch a Cruise Missile via tablet and release it from its air carrier. While airborne, the missile can be steered and accelerated via its built-in boost function. Enemy Operators without the Cold-Blooded Perk will appear with a red icon for assisted targeting. | 6 / 750 |
Mortar Strike | Mark a target location with the laser pointer to signal several waves ofmortars to attack the area. The Mortar Strike is great for clearing out and suppressing a small zone like an objective or an important pathway on the map. Don’t get caught in the bombardment. | 6 / 750 |
Sentry Gun | An AI-controlled weapon, the Sentry Gun scans for nearby enemies once it is placed, firing incendiary rounds at anyone within 90 degrees to the left or right of its original position. Once it is deployed, its deployer can pick it and dies, Sentry is lost. | 7 / 875 |
SAE | The SAE is like a super Precision Airstrike, as it has an additional jet and the ability to control the path of each strike. There is a slight delay between when the jets are called in and when they make impact, but even with that small window, the SAE is a relatively accurate triple strike. | 7 / 875 |
VTOL Jet | Releases bombs in a line at the selected point before circling back and guarding a location of the player’s choice. Once it returns, its fast-firing, high-caliber turret can easily eliminate enemies, making it a true defensive powerhouse or a strong offensive tool to call in before advancing to an area. The VTOL Jet can move to a different area if its Operator chooses; look for an on-screen prompt to redirect its patrol area. | 8 / 1000 |
Overwatch Helo | This drone shares offensive elements with the Attack Helicopter from previous games, except that it follows relatively closely behind your Operator and pings enemy locations. Consider the Overwatch Helo like a buddy from above; it will be helpful in calling out nearby enemies and can even eliminate a few once it does so. | 8 / 1000 |
Wheelson-HS | Remote controlled amphibious vehicle with auto-sentry capabilities. The HS model of the Wheelson is updated to include a more powerful mini-turret and the ability to float on water. It can either be manually piloted or, after initially bringing up its controls via tablet, set to a stationary autopilot mode. | 8 / 1000 |
Stealth Bomber | Call in a bomber that releases a large line of explosives along its path without warning. The sheer amount of firepower is enough to blanket most maps with explosions, which makes finding substantial interior cover the only way of avoiding this Killstreak. | 10 / 1250 |
Chopper Gunner | Control an assault chopper armed with a turret and air-to-ground missiles. While controlling the Chopper Gunner’s movement, fire away with its high-caliber cannon rounds and several rockets. In terms of defense, the Chopper Gunner’s hull can withstand a few rockets and has flares to deter auto-targeting threats. The built-in vision system can be switched to thermal mode, highlighting enemies by their heat signature. | 10 / 1250 |
Emergency Airdrop | Dropped by a rope system that's tied to the same helicopter as the normal care package. Three crates will be delivered together by the same helicopter. These Care Packages are functionally similar to regular Care Packages in every way. Act fast and be generous with your team to scoop up all the random Killstreaks inside these packages, lest they fall into the wrong hands. | 10 / 1250 |
Gunship | A heavy assault gunship equipped with a laser tracking missile along with 40 mm and 25 mm cannons. The laser tracking missile can wipe out other Killstreaks, Vehicles, or large groups of enemies. The 40 mm cannon is perfect for peppering Killstreaks, Vehicles, and objectives if the missile is not available, and the 25 mm cannon is best used against individual targets. Utilize the built-in thermal sight to detect enemy Operators via their heat signatures. | 12 / 1500 |
Advanced UAV | An untargetable orbital UAV that reveals the enemy’s direction on the minimap in real time for you and your allies. This is active for as long as a standard UAV. Because this Killstreak is high value, it may be worth using after dying during the subsequent life. That way, the intel can be used to re-earn this Killstreak and others. | 12 / 1500 |
Juggernaut | Once earned, the Juggernaut Care Package marker can be dropped anywhere on the map like a standard Care Package. Capture it to become the Juggernaut, a super-soldier with incredible health and armor that can only be downed with tons of headshots or sustained explosive barrages. With the suit comes a minigun, which becomes available for use after the Juggernaut perishes, a surefire power weapon in anyone’s hands. | 15 / 1875 |
And these are all the Streaks available in MW2 so far. Which streaks do you find the most awesome? Do you even manage to get the really big killstreaks or do you only take the easy ones anyway?