LoL Quickplay: Developers Promise Fixes To Multiple Bugs Making Game Mode Slow And Unfun

Quickplay was the new Gamemode introduced in 2023. It features a quick champion selection in the lobby and after that you are getting straight into the game. No Champ Select. No Bans. Quick and easy. But the mode has had a few errors at the start that made it really anti-fun to play.

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LoL: Quickplay was meant to be fast and fun. | © Riot Games

Quickplay was the brand-new way to get into a game quick. With Nexus Blitz and Arena only being an Event Game Mode, players had nowhere to go for some fast action. That's why Riot has decided to remove Blind Pick and introduce Quickplay instead.

Quickplay lets you choose 2 roles and champions, including skins and runes. Once you queue up alone or with friends, you are put directly into the loading screen and onto summoners rift. No more pesky champ selects and bans.

LoL: Problems With Quickplay

The mode “works” as described, but has a few issues. Sometimes your runes get changed in game, which can be an absolute catastrophe considering how important they are. But the biggest Issue with Quickplay is the selection interface. It feels incredibly janky and unresponsive at times, so you literally have to click 3 times for it to change.

Swapping champions into another role requires you to select another champion first because you cannot pick a champion that already is in another slot, which makes this incredibly time-consuming and way harder than it should be.

X/Twitter user Spideraxe has shared the comment of a Rioter on Reddit.

It appears that Rioters have been working on fixes for quite a while, since the errors have existed since the mode was released. I'm very confident that with the incoming fixes, the mode can be the quick alternative to nexus blitz or even ARAM. Sadly, there is a chance that some players won't give the mode a second chance, since it was incredibly frustrating to play with the issues.

What do you think? Do you enjoy Quickplay?

Erik Feldengut

Erik is a writer on EarlyGame's content team, and plays mostly MOBAs, MMOs, and shooters. But LoL has had a firm grip on him for ten years....