LoL Patch 13.4 Patch Notes: All Buffs & Nerfs

LoL Patch 13.4 will bring some major changes to the support position with itemization changes. So let's go over the Patch Notes to know what you need to look out for this League of Legends patch!

Battle Academia Leona Prestige Edition
LoL Patch 13.4 Patch Notes: Get ready for some changes in support items! | © Riot Games

LoL Patch 13.4 should release as scheduled. After the social engineering attack that saw source code from both League of Legends, as well as Teamfight Tactics, get stolen, Riot has been a bit of a jumbled mess when it comes to their patches, but it seems that everything has been ironed out and upcoming changes should be released as scheduled.

So let's go over all the buffs and nerfs that will be hitting the rift in LoL Patch 13.4. Are your favorites ont he list of buffs?

LoL Patch 13.4 Patch Notes: All Buffs and Nerfs

Support Item Adjustments in Patch 13.4

Riot is looking to even out the disparity between different support champions and branches, which is why they're looking to make some major changes to the support starter items. Some are just too powerful in comparison to others.

Therefore, Riot is going to nerf the enchanter starter items and giving melee support champions a slight buff with their item changes in LoL Patch 13.4.

Are you curious about the new support champion? This is everything we know:

Spellthief's Edge

  • Charge timer increased from 10 seconds to 12
  • Mana regen reduced from 50% to 25%

Frostfang

  • Charge timer increased from 10 seconds to 12
  • Mana regen reduced from 75% to 50%

Shard of True Ice

  • Mana regen reduced from 115% to 100%

Spectral Sickle

  • Charge timer increased from 10 seconds to 12

Harrowing Crescent

  • Charge timer increased from 10 seconds to 12

Relic Shield

  • HP regen increased from 25% to 50%

Targon's Buckler

  • HP regen increased from 50% to 75%

Steel Shoulderguards

  • HP regen increased from 25% to 50%

Runesteel Spaulders

  • HP regen increased from 50% to 75%

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Bulwark of the Mountain and Pauldrons of Whiterock remain unchanged with 100% HP regeneration. The final forms of the melee items will be untouched in LoL Patch 13.4.

Red Buff League of Legends header
Demonic Embrace will be nerfed in the jungle! | © Riot Games

Other Item and System Adjustments in LoL Patch 13.4

There are some other item and system changes for LoL Patch 13.4 as well. Demonic Embrace will see some nerfs for junglers and Magical Footwear will also be nerfed as well.

Systems in LoL Patch 13.4Changes
Demonic Embrace
  • Damage is now capped at 40 against jungle monsters
Magical Footwear
  • Boot sellback gold reduced from 70% to 30% (210 gold to 90)
Jungle Pets
  • Damage AP ratio reduced from 15% to 12%
Treasure Hunter
  • Base gold reduced from 70 to 50 and total gold reduced from 550 to 450
Doran's Shield
  • Health regen reduced from 6 to 4
Mark (ARAM Summoner Spell)
  • Mark can now be cast while rooted, only snowball and not dash

Champion Adjustments in LoL Patch 13.4

Champion Buffs

A couple of champions will be getting buffed this patch. Riot has stated that they are looking to upgrade mages and make them feel more satisfactory to play and they're trying out new things, other than just buffing their power this patch.

Viego

Q - Blade of the Ruined King

  • Passive Damage can now crit

R- Heartbreaker

  • 3% missing HP per 100 bonus AD increased to 5% missing HP per 100 bonus AD
Riven

P - Runis Blade

  • Damage: 30 - 60% tAD at levels (1/6/9/12/15/18) changed to 30 - 60% tAD (linearly 1-18, +1.75% per level)
  • Now deals damage to towers (50% effectiveness)
  • Passive Stacks now show under her healthbar (to Riven only)
Aphelios

P - The Hitman and The Seer (Weapon Master)

  • Attack speed per rank increased from 7.5% - 45% to 9% - 54%
Senna

Base Stats

  • Attack speed ratio increased from 0.3 to 0.4

R - Dawning Shadow

  • Base damage increased from 250 - 500 (+100% bonus AD)(+70% AP) to 250 - 550 (+115% bonus AD)(+70% AP)
  • Cooldown reduced from 160 - 120 seconds to 140 - 100
Orianna

Base Stats

  • Armor increased from 17 to 20

W - Command: Dissonance

  • Mana cost reduced from 70 - 90 to 60 - 80
Malphite

W - Thunderclap

  • Attack armor ratio increased from 10% to 15%
  • Cleave armor ratio increased from 15% to 20%
  • Cooldown reduced from 12 - 10 seconds to 10 - 8
Cho'Gath

Base Stats

  • Armor growth increased from 4.7 to 5

Q - Rupture

  • Q base damage increased from 80 - 300 to 80 - 320
  • Q mana cost reduced from 60 to 50

W - Feral Scream

  • W mana cost reduced from 70 - 110 to 70 - 90
Alistar

P - Triumphant Road

  • Ally heal increased from 6% of his max HP to 7%

Q - Pulverize

  • AP ratio increased from 70% to 80%

W - Headbutt

  • AP ratio increased from 90% to 100%
Ahri

Base Stats

  • Base health increased from 570 to 590
  • Base armor increased from 18 to 21

R - Spirit Rush

  • Cooldown reduced from 140/115/90s to 130/105/80s
Veigar
  • Q - Baleful Strike
    • Cast range increased from 950 units to 1050
  • W - Dark Matter
    • Cast range increased from 900 units to 950
Bewitching elise
Elise is a bit too good in the current meta. | © Riot Games

Champion Nerfs

With certain in-game tools like items being more stable according to Riot Phroxzon, the team can now focus on some outlying champions and nerfing those as well. Just as with the buffs list, this one is pretty long this time around.

Anivia

Base Stats

  • Health growth reduced from 96 to 92
  • Armor growth reduced from 5.2 to 4.9
Azir

Base Stats

  • Base mana reduced from 480 to 380
  • Mana growth increased from 21 to 36

W - Arise!

  • Recharge timer increased from 9 - 6 seconds to 10 - 6

E - Shifting Sands

  • Magic Damage increased from 60-180 (+40% AP) to 60-220 (+55% AP)

R - Emperor's Divide

  • Magic Damage increased from 175-475 (+60% AP) to 200-600 (+75% AP)
Elise

Base Stats

  • Spiderling base damage changed from 10 - 25 to 8 - 26

Q - Neurotixin/Venomous Bite

  • Spider base damage reduced from 70 - 210 to 60 - 180
Jarvan IV

W - Golden Aegis

  • Cooldown increased from 8 seconds to 9
  • Bonus AD ratio reduced from 80% to 70%
Maokai

Q - Bramble Smash

  • HP damage increased from 2% - 3% to 2% - 4%

E - Sapling Toss

  • base damage reduced from 55 - 155 to 50 - 150, empowered unchanged
  • Damage AP ratio reduced from 35% to 25%
  • Slow AP ratio reduced from 4% per 100 AP to 1%
Udyr

Base Stats

  • Health growth reduced from 98 to 92
  • Base armor reduced from 34 to 31

Q - Wilding Claw

  • On-hit bonus AD ratio reduced from 30% to 25%

R - Wingborne Storm

  • Empowered slow reduce from 25% - 40% to 20% - 35%
Amumu

Base Stats

  • Health growth reduced from 100 to 94
  • Armor growth reduced from 4.2 to 4

W - Despair

  • Target's HP per second reduced from 1% - 2% to 1% - 1.6%
Samira
  • P - Daredevil Impulse
    • Bonus movement speed per stack changed from 3.5% flat to 1% - 4% (1/6/11/16)
  • R - Inferno Trigger
    • Lifesteal effectiveness reduced from 66.7% to 50%
Jax
  • Base Stats
    • Health reduced from 685 to 665
    • Health growth increased from 99 to 100
  • E - Counter Strike
    • Minimum Magic Damage decreased from 100% AP ratio to 70% AP ratio
    • Maximum Magic Damage increased from 100% AP ratio to 140% AP ratio
    • Dodging attacks now increases all damage for E instead of just base damage
  • R - Grandmaster-at-Arms
    • On-hit base damage reduced from 80 - 160 to 60 - 160
    • Bonus armor for first champion hit decreased from 25-65 to 15-65
    • Bonus magic resist for first champion hit decreased from 15-39 to 9-39

Champion Adjustments

Thresh will also be getting some adjustments in this upcoming patch to shift some of his power around with less damage and better scaling.

Thresh
  • Q - Death Sentence
    • Base damage increased from 100 - 280 to 100 - 300
    • AP ratio increased from 80% to 90%
    • Cooldown decreased from 19-11 to 19-9
  • W - Dark Passage
    • Base shield reduced from 50 - 150 to 50 - 130
    • Cooldown increased from 22 - 16 seconds to 21 - 17
  • E - Flay
    • Base damage increased from 75 - 215 to 75 - 235
    • AP ratio increased from 60% to 70%

Kill and Comeback Experience Nerfs

Riot is also making some changes to experience from taking down champions. This will impact a champions early game before anything else, but it seems like Riot will work on more experience changes for the future.

  • Level 3 XP reduced from 186 to 144
  • Level 4 XP reduced from 258 to 174
  • Level 5 XP reduced from 330 to 204
  • Level 6 XP reduced from 402 to 234
  • Level 7 XP reduced from 434 to 308
  • Level 8 XP reduced from 500 to 486

Jungle Adjustments in LoL Patch 13.4

Since the major changes the role experienced during Preseason 2023, Riot has been closely monitoring the jungle to balance out every factor as good as possible. This time around, the devs have focused on sustain and clear speed.

Rift Herald

  • Leash range increased from 1100 to 1200
  • Rift Herald no longer has soft reset state and will hard reset when its patience runs out, immediately running back to its original position

Gromp

  • Base Health decreased from 2200 to 2050

Jungle Sustain

  • Base Heal from Monster Kills increased from 25 to 30

Clear Speed

  • Jungle Companion AP ratio decreased from 15% AP to 12% AP
Astronaut Xerath Splash Art
Xerath walking into your game like... | © Riot Games

ARAM Death Timer Changes Added to LoL Patch 13.4

ARAM has also been getting overhauled. Ever since the update in the 2023 preseason, some fans have felt that the game mode is less fun and much more competitive than before. One of the biggest issues has been the death timers, especially in the late game, giving teams no chance for a comeback.

That's why Riot will be adjusting the death timers in ARAM, going from 12-42 seconds to 10-40. Hopefully this makes the late game in ARAM a little more bearable and gives players the feeling that they can come back even after one misplay.

Astronaut Skins Released in Patch

We are also getting a brand-new set of skins this patch. Riot will be adding five champions to the Astronaut skins. With both Kennen and Fizz getting skins in this skin line, it makes it the one with the most Yordle champions!

  • Singed
  • Fizz
  • Xerath
  • Ivern
  • Kennen

These skins will all be part of the LoL Patch 13.4. It seems like we are going to have to wait another patch to find out more about the upcoming champion Milio who will be the newest addition to the bot lane as a male enchanter from Ixtal.

Ignacio Weil

Content creator for EarlyGame ES and connoisseur of indie and horror games! From the Dreamcast to PC, Ignacio has always had a passion for niche games and story-driven experiences....