Blizzard just released the first season of Diablo 4. Season 1 brings a new type of special item that you can slot into gear "Malignant Hearts". The Malignant Hearts give you unique perks, and we will tell you everything about them!
Blizzard has taken another well-designed improvement from the third installment and implemented it now into Diablo 4. With season 1 you get "Malignant Hearts" an item able to be socketed into jewelry, granting you new effects and perks.
They are required for setting up new and really powerful builds for the endgame, but also making your run through the whole season pretty smoothly.
Eager to get your hands onto those new hearts? We'll help you out!
What Are Malignant Hearts & Which Different Types Do Exist?
After you've completed the quest line "Burning from Within" in Kyovashad, you'll be able to get Malignant Hearts from killing special Malignant monsters. You can also craft them at Cormond's Wagon.
For the special monsters to appear, you have to kill partly corrupted monsters. Simply use the "Cage of Binding" ritual on a corrupted monster and they will transform. This form is the Malignant monster you need to kill.
The Malignant Hearts come with four different types and each offer a different kind of power:
- Vicious Heart (Offensive power) – Dropped from Vicious Malignant Monsters
- Brutal Heart (Defensive power) – Dropped from Brutal Malignant Monsters
- Devious Heart (Utility power) – Dropped from Devious Malignant Monsters
- Wrathful Heart (Wrathful power) – Dropped from Wrathful Malignant Monsters
But be aware: You can only socket a Malignant Heart into the respective color of infested socket. Wrathful sockets are the only exception here because they're the most powerful hearts you'll find.
Diablo 4: Best Farming Spot For Malignant Hearts
If you need an excellent farming spot for Malignant Hearts, the respective namesake "Malignant Tunnel" is the perfect place. It's a new dungeon containing lots of new Malignant creatures and the new Boss "Varshan the Consumed".
In order to summon the fully corrupted monster, you need special invokers that can be crafted at special designed workbenches in Sanctuary's major hubs.
If you don't need these hearts, you can also dismantle them, granting you "Ichor" used for crafting new hearts and invokers.
Diablo 4 Malignant Hearts For Every Class
For this Season you will have access to a total of 32 Malignant Hearts. Four are exclusive for each class, and another 12 are for everyone. Bear in mind that the stats showcased below are for a level 20 character.
Vicious Hearts – Offensive
The Picana | Critical Strikes electrically charge the enemy for 0.75-2.50 seconds, causing lightning to arc between them and any other charged enemies dealing 68-136 Lightning damage. |
The Dark Dance (WT3+) | Every 5 seconds while above 60% Life, Core Skills cost 68-51 Life instead of your Primary Resource. Skills that consume Life deal 10-20% increased damage. |
Tempring Fate (WT3+) | You gain 40-60% Critical Strike Damage but your Non-Critical Strikes deal 20-15% less damage. |
Brutal Hearts – Defensive
The Lionheart | You gain 10% Barrier Generation. You Heal 3-7 Life per second while you have an active Barrier. |
Revenge (WT3+) | 10-20% of incoming damage is instead suppressed. When you use a Defensive, Subterfuge or a Macabre skill, all suppressed damage is amplified by 250% and explodes, dealing up to 1360-2040 Fire damage to Nearby enemies. |
Prudent (WT3+) | You become Immune for 2.0-4.0 seconds after you lose more than 20% Life in a single hit. This effect can only occur once every 110 seconds. |
Devious Hearts – Utility
Determination | Resource draining effects are 40-50% less effective. In addition, gain 3.0-8.0% increased Resource Generation. |
Retaliation (WT3+) | Deal 510-680 Fire damage to surrounding enemies whenever a Crowd Control effect is removed from you. |
The Calculated (WT3+) | After spending 150-200 of your Primary Resource, your next attack Stuns enemies hit for 2 seconds. |
Wrathful Hearts – Super
Barbarian Hearts
Name | Heart Type | Effect |
---|---|---|
Focused Rage | Offensive | After spending 100-60 Fury within 2 seconds, your next Non-Basic Skill's Critical Strike Chance is increased by 20-30%. |
Resurgent Life | Defensive | While below 40-60% Life, you receive 50-60% more Healing from all sources. |
Punishing Speed | Utility | Your Skills have a 20-30% chance to Knock Down all enemies for 1.25 seconds when that Skill's Attack Speed is higher than 35-20%. |
Ignoring Pain (WT4) | Super | Incoming damage has a 5-15% chance of being ignored and instead Healing you for 17-68. |
Druid Hearts
Name | Heart Type | Effect |
---|---|---|
The Moonrage | Offensive | Kills have a 5% chance to summon a Wolf Companion to your side for 20-30 seconds. In addition, gain +3 to Wolves. |
The Agitated Winds | Defensive | When 8-13 Close enemies, automatically cast Cyclone Armor. This cannot occur more than once every 10-20 seconds. |
Inexorable Force | Utlity | Up to 30-50 Distant enemies are pulled toward you while you have an Ultimate Skill active. |
The Unconstrained Beast (WT4) | Super | When you are hit with a Stun, Freeze or Knock Down effect, there is a 40-60% chance to automatically activate Grizzly Rage for 3 seconds. |
Necromancer Hearts
Name | Heart Type | Effect |
---|---|---|
The Sacrilegious | Offensive | Walking near a Corpse automatically activates an equipped Corpse Skill every second, dealing 40-30% reduced damage. |
The Decrepit Aura | Defensive | When at least 5 enemies are near you, gain an aura that automatically curses surrounding enemies with Decrepify for 5-15 seconds. |
Frozen Terror | Utility | Lucky Hit: Up to a 10-20% chance of inflicting Fear for 2.5 seconds. Feared enemies are Chilled for 20% every second. |
The Great Feast (WT4) | Super | Each Minion drains 1.0-2.0 Essence per second but deals 50-75% increased damage. With no Minions, this bonus applies to you and drains 5 Essence per second. |
Rogue Hearts
Name | Heart Type | Effect |
---|---|---|
Cluster Munitions | Offensive | Lucky Hit: You have up to a 20% chance to launch 3 Stun Grenades that deal 26-32 Physical damage and Stun enemies for 0.50 seconds. |
Trickery | Defensive | When you use a Subterfuge Skill, leave behind an unstable Shadow Decoy Trap that Taunts enemies. The Shadow Decoy Trap will explode after 6.0 seconds dealing 680-1020 Shadow damage. Cannot occur more than once every 5 seconds. |
The Clipshot | Utility | Lucky Hit: Up to a 20-40% chance for your Cutthroat Skills to Slow by 40% for 3 seconds and your Marksman Skills to Knock Back enemies. |
The Vile Apothecary (WT4) | Super | Your attacks have a 5-15% chance to apply all Imbuement effects at 40-50% of normal potency. |
Sorcerer Hearts
Name | Heart Type | Effect |
---|---|---|
Tal'Rasha | Offensive | For each unique element you deal damage with, you deal 7-12% increased damage for 3-10 seconds. |
Spellbreaking | Defensive | After taking Elemental damage, gain 20-40% Resistance to that element for 5 seconds. |
Spite | Utility | When you are afflicted with a Crowd Control effect, there is a 20-40% chance that the same enemy and enemies around you are also afflicted with the same effect for 3 seconds. |
Omnipower (WT4) | Super | Core Skills that launch a projectile consume all of your Mana. For every 45-35 extra Mana consumed, you launch an additional projectile, and the damage is increased by 3.0-5.0%. |
Happy hunting and have a wonderful time playing Diablo 4 Season 1!