LoL Patch 12.6 All Buffs and Nerfs

League of Legends Patch 12.6 is going to be released soon, but what is happening in the patch? Let's go over all the buffs and nerfs to items and champions in the coming League of Legends patch.

High Nooon Darius
Darius is getting buffed! Top lane watch out. | © Riot Games

It feels like it’s been centuries since we’ve done a League of Legends patch update, right? We’ve had to deal with the same meta for a bit longer than usual, but at least some of the most oppressive ADCs were nerfed in a small b-patch.

It seems like season 12 is the season of revision. In Patch 12.3, Riot decided to curb some power of fighters, while Patch 12.4 had them change how support items worked to prevent top laners from abusing enchanters like Janna, Karma and Taric. Now, sustain is getting hit as well.

System Changes in LoL Patch 12.6

This is the sustain killer patch. Items and keystones that have kept champions from dying will be seeing some nerfs in this patch, and one rune is completely getting gutted. Riot is fighting the power of sustain that has taken over. Grievous Wounds isn’t enough anymore, and the big man himself has to step in.

These are all the system changes coming in League of Legends Patch 12.6

Item/SystemChanges
Fleet Footwork
  • Heal - 10-100 (+40%bAD)(+30%AP) --> 10-100 (+30%bAD)(+20%AP)
Legend: Bloodline
  • Lifesteal per stack: .6% (Max 9%) --> .4 (Max 6%)
  • New: After reaching maximum Legend Stacks increase max health to 100
Vampiric Scepter
  • Lifesteal: 10% --> 8%
Blade of the Ruined King
  • Lifesteal: 10% --> 8%
Immortal Shieldbow
  • Lifesteal: 10% --> 8%
  • Lifeline Shield Ammount: 275-650 --> 275-700
  • Mythic Passive: 5AD and 50 Health --> 5 AD and 70 Health
Bloodward (Ornn)
  • Lifesteal 12% --> 10%
Ravenous Hunter
  • Removed and replaced by Treasure Hunter
Treasure Hunter
  • When you claim a bounty hutner stack, gain 70 gold, increased by 20 gold for each prior Bounty Hunter Stack

Some fans on Twitter have voiced their concern over these major changes. Sustain shouldn’t be something passive, and with both Life Steal and Omnivamp being in the game, maybe something could be done to combine the two sustain aspects of League of Legends. How do you feel about these changes?

Champion Changes in LoL Patch 12.6

Of course, items aren’t the only things changed in League of Legends Patch 12.6. We also have to take a look at champions. In the last b-patch Zeri, Jinx and Aphelios were nerfed, while Varus and Ashe got buffed, so which champions are on the nerf and buff block this time?

Champion Nerfs in LoL Patch 12.6

Only two champions made it onto the nerf list this time. Hecarim has become one of the best junglers in the current meta thanks to his ability to fear opponents and Tryndamere is just a menace in the top lane, especially in lower elos where players don’t know how to counter him.

ChampionNerfs
Hecarim
  • Q Base Damage: 60-208 (+85%bAD) --> 60-180 (+85%bAD)
  • E Min/Max Base Damage: 30-110 (+55%bAD)/60-220 (+110%bAD) --> 30-90 (+55%bAD)/60-180(+110%bAD)
Tryndamere
  • E cooldown reduction on crit: 1s (2s for Champions) --> 0.75s (1.5s for Champions)
  • R cooldown: 110-90s --> 130-90s

Champion Buffs in LoL Patch 12.6

Everyone, get ready to split push, because Jax is getting a buff! Of course, since Draven was buffed in the 12.5b patch, his older brother Darius is also getting buffed this time around to make the top lane his b*tch once more. But there are a few more champion buffs ahead.

ChampionBuffs
Darius
  • R Base Damage: 100-300 --> 125-375
Nidalee
  • W (Bushwhack) Mana Cost: 40-60 --> 30-50
  • W (Pounce) AoE Radius: 225u --> 250u
  • E (Primal Surge) Cast Range: 600u --> 900u
  • E (Primas Surge) Mana Cost: 50-90 --> 50-70
Azir
  • Health per level: 92 --> 105
Jax
  • Base Health: 593 --> 615
  • W Base Damage: 40-180 --> 50-190
Sentinels Rengar Skin
The Rengar mini rework is going to be in your hands soon. | © Riot Games

Rengar Rework Finally Goes Live in Patch 12.6

We’ve been waiting for over 6 months. Rengar hasn’t had the best of times lately. He lost the ability to jump when chemtech drake took away his bushes, for Riot to change that he can jump whenever camouflaged as well, but that wasn’t what Rengar mains wanted, and now they’re finally receiving the promised mini-rework.

Let’s check out the stats of Rengars mini-rework in League of Legends Patch 12.6

AbilitiesChanges
P - Unseen Predator
  • Gain 1 ferocity on leap - If you leap from 0 Ferocity >>> If you haven't already gained a Ferocity from leaping since the last time you reached 0 Ferocity
  • Ferocity fall off time: 8s Out of Combat --> 10s OOC
  • Bonetooth Take Down Time: 1.5s --> 3s
  • Leap Grace window after exiting brush: 0.3s-0.45s --> 0.35s always
  • Leap Range: 725u --> 754u
Q - Savagery
  • Always counts as a critical strike now, damage increased .66% per 1% Critical Strike Chance
  • Damage applies to towers
  • Is no longer consumed on Plants
E - Bola Strike
  • Cast time during Leap removed
  • Grants true sight of enemy hit and normal vision 150u around them for 2 seconds
R - Thrill of the Hunt
  • True sight of the nearest enemy --> true sight of the nearest enemy and normal vision 100u around them

When Will League of Legends Patch 12.6 Release?

The patch is set to be released on March 30, 2022 according to the official League of Legends patch schedule. This means you’ll be able to test out the new Rengar updates quite soon. Are you excited for him to finally be reworked?

Of course, we can’t forget the new skins being released in Patch 12.6. Sure, we’ve enjoyed the Bee skins from the previous patch, but these look amazing. Thankfully, none of them will cost us $150.

Sabrina Ahn

Sabrina Ahn is the League of Legends and Riftfeed Lead. During her time at Concordia University in 2014 she fell in love with LoL and is playing it since – how she hasn't lost her sanity is still unclear....