LoL Patch 13.12 Patch Notes: All Buffs, Nerfs & New Mythic Shop

LoL Patch 13.12 just released the Patch Notes so it's time to check out the official buffs and nerfs that are going to hit Summoner's Rift.

Shan Hai Scrolls Bard
LoL Patch 13.12: Bard does not have any bad skins. You can't change my mind. | © Riot Games

LoL Patch 13.12 will continue to try and balance all the changes from the previous 13.10 Midseason update. Champions and items alike have been shaken up on Summoner's Rift with a bunch of adjustments from the balance team.

So let's go over these outliers and what Riot is doing in Patch 13.12 to try and balance this mess of a game. Of course, we're also going to be getting new skins, as well as a brand-new mythic shop rotation with a whole new mythic skin concept.

LoL Patch 13.12 Notes: All Buffs & Nerfs

Champion Buffs

There are quite a lot of buffs for champions this time around, with Ashe getting both some love for her ADC and Support role, as well as other champions that have been underperforming lately.

Ashe

  • P - Frost Shot
    • Bonus Damage: 115% (+(75%+35%) of critical strike chance) ⇒ 120%(+(75%+35%) of critical strike chance)
  • W - Volley
    • Physical Damage: 10/25/40/55/70 (+100% AD) ⇒ 20/35/50/65/80 (+100% AD)
  • R - Enchanted Crystal Arrow
    • Damage: 200/400/600 (+100% AP) ⇒ 200/400/600 (+120% AP

Gangplank

  • E - Powder Keg
    • Recharge Timer: 18 seconds at all ranks ⇒ 18/17/16/15/14 seconds

Kai'Sa

  • Base Stats
    • Attack Damage Growth: 2 ⇒ 2.6
Space Groove Nasus Skin
Nasus getting some love from Riot. | © Riot Games

Nasus

  • P - Soul Eater
    • Life Steal: 9/14/19% ⇒ 11/16/21%
  • R - Fury of the Sands
    • Cooldown: 120 seconds ⇒ 120/100/80 seconds

Oriana

  • R - Command: Shockwave
    • Magic Damage: 250/350/450 (+90% AP) ⇒ 250/400/550 (+95% AP)

Ryze

  • P - Arcane Mastery
    • Maximum Mana Increase: 6% per 100 AP ⇒ 10% per 100 AP
  • E - Spell Flux
    • Magic Damage: 60/90/120/150/180 (+ 45% AP) (+ 2% bonus mana) ⇒ 60/90/120/150/180 (+ 50% AP) (+ 2% bonus mana)
    • Missile Speed: 3500 ⇒ 4000

Sivir

  • Base Stats
    • Attack Damage Growth: 2.8 ⇒ 2.5
  • W - Ricochet
    • Bounce Damage: 25/30/35/40/45% AD ⇒ 30/35/40/45/50% AD

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Ocean Song Ashe and Zeri
Both Ashe and Zeri are on the buff/nerf list this patch. | © Riot Games

Champion Nerfs

With Zeri coming in hot once more, there will be some nerfs for her, along with multiple other champions that have just been way too strong... K'Sante and Milio who have dominated pro play are also on the list.

Gragas

  • P - Happy Hour
    • Cooldown: 8 seconds ⇒ 12 seconds
  • Q - Barell Roll
    • Mana Cost: 80 ⇒ 80/75/70/65/60

Kha'Zix

  • Base Stats
    • Base Attack Damage: 63 ⇒ 60

Kog'Maw

  • W - Bio-Arcane Barrage:
    • Bonus Magic Damage: 3.5/4.25/5/5.75/6.5% (+ 1% per 100 AP) of target maximum health ⇒ 3/3.75/4.5/5.25/6% (+ 1% per 100 AP) of target maximum health

K'Sante

  • E - Footwork
    • Cooldown: 9/8.5/8/7.5/7 seconds ⇒ 10.5/10/9.5/9/8.5 seconds

Lulu

  • Base Stats
    • Armor: 29 ⇒ 26
  • P - Pix, Faerie Companion
    • Magic Damage: 15-117 (based on level) ⇒ 9-111 (based on level)
  • E - Help, Pix! [Self/Ally Cast]
    • Shield Value: 75/110/145/180/215 (+55% AP) ⇒ 75/115/155/195/235 (+55% AP

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Milio Faerie Court Splash
Milio is getting nerfed... thank you. | © Riot Games

Milio

  • Base Stats
    • Armor: 28 ⇒ 26
    • Armor Growth: 4.9 ⇒ 4.6
  • P - Fired Up!
    • Empowered Attack Damage: 15%-35% AD (based on ally's level) ⇒ 15% AD (based on ally's level)

Rell

  • Base Stats
    • Default Adaptive Force Stat: Attack Damage ⇒ Ability Power
  • Q - Shattering Strike
    • Cast Time: 0.5 seconds ⇒ 0.4 seconds
    • Magic Damage: 70/110/150/190/230 (+60%AP) ⇒ 60/100/140/180/220 (+60% AP)
    • Jungle Monster Damage: 300% of base damage ⇒ 150/220/290/360/430 bonus damage to monsters
  • W - Ferromancy: Mount Up
    • Jungle Monster Damage: 300% of base damage ⇒ 55/110/165/220/275 bonus damage to monsters
  • W - Ferromancy: Crash Down
    • Magic Damage: 70/100/130/160/190 (+60%AP) ⇒ 60/90/120/150/180 (+60% AP)
    • Jungle Monster Damage: 300% of base damage ⇒ 125/150/175/200/225 bonus damage to monsters
  • E - Full Tilt
    • Magic Damage: 35/50/65/80/95 (+50% AP) (+4% of target maximum health) ⇒ 25/35/45/55/65 (+50% AP) (+3% of target maximum health)
    • Jungle Monster Damage: 250% of base damage ⇒ 100/145/190/235/280 bonus damage to monsters
    • [NEW] Percent Damage Cap Against Monsters: 150

Yuumi

  • W - You and Me!
    • Best Friend Bonus: 10-20% Heal and Shield Power (based on ally level) ⇒ 5/7.5/10/12.5/15% (based on spell rank)
  • E - Zoomies
    • Shield Value: 90/120/150/180/210 (+30% AP) ⇒ 80/105/130/155/180 (+ 30% AP)
    • Attack Speed Buff: 35% (+8% per 100 AP) ⇒ 25/27.5/30/32.5/35% (+ 8% per 100 AP)
  • R - Final Chapter
    • Heal per Hit: 35/50/65 (+15% AP) ⇒ 25/40/55 (+ 15% AP)

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Zeri

  • Base Stats
    • Movement Speed: 330 ⇒ 335
  • P - Living Battery
    • [REMOVED] Not So Fast: The passive where Zeri steals 45% of the shields she damages and gains 10% movement speed for 2 seconds whenever she receives a shield has been removed.
    • Q Passive Goes Here: Q - Burst Fire's passive has been moved to be Zeri's primary passive.
  • Q - Burst Fire
    • [REMOVED] Q Passive to Passive: Q's passive has been moved to be Zeri's primary passive.
    • Trinity No More: Q - Burst Fire no longer activates Sheen.
  • E - Spark Surge
    • Maximum On-Hit Critical Strike Multiplier: 65% ⇒ 85%
Space Groove Rumble
Rumble adjustments incoming! | © Riot Games

Rumble Adjustments

Riot Phreak, former LCS caster, has outlined some major changes that the balance team has worked on for a while for Rumble. He explained that Rumble is an elite-skewed and mid lane skewed champion with a high audience in the top lane. Therefore, the team has decided to make some major adjustments.

Base Stats

  • Base Health: 659 ⇒ 625
  • Health Growth: 99 ⇒ 105
  • Base Health Regeneration: 8 ⇒ 7

P - Junkyard Titan

  • Maximum Heat: 100 ⇒ 150
  • Danger Zone: 50+ (Note: Unchanged)
  • Overheat Monster Damage Cap: 80 ⇒ 65-150 (based on level)
  • Overheat Attack Speed: 20-80% (based on level) ⇒ 50-130% (based on level)
  • Overheat Duration: 5.25 seconds ⇒ 4 seconds

Q - Flamespitter

  • Magic Damage: 180/220/260/300/340 (+110% AP) ⇒ 135/150/165/180/195 (+6/7/8/9/10% of target maximum health) (+110% AP)
  • Minion Damage Modifier: 60/65/70/75/80% ⇒ 55/60/65/70/75%
  • [NEW] Monster Cap on Percent Health Damage: 65-300 (based on level)

W - Scrap Shield

  • Shield Value: 60/90/120/150/180 (+45% AP) ⇒ 25/55/85/115/145 (+4% of maximum health) (+25% AP)

E - Electro Harpoon

  • Heat Generated: 10 ⇒ 20

R - The Equalizer

  • Cooldown: 100/85/70 seconds ⇒ 130/105/80 seconds
High noon lucian wallpaper
Lucian is getting some nerfs. | © Riot Games

Lucian Changes in LoL Patch 13.12

Lucian will also be getting some adjustments to his passive. He's been a very good pick thanks to the itemization changes, so Riot will nerf his passive a little.

P - Lightslinger

  • Vigilance Damage: 14 (+20% AD) ⇒ 10(+15% AD)
  • Activation Conditions: When Lucian is empowered by another ally, his next two basic attacks will deal bonus magic damage ⇒ When Lucian is healed or shielded by an ally, or when a nearby enemy champion is immobilized, his next two basic attacks will deal bonus magic damage.

System Buffs and Nerfs in LoL Patch 13.12

System Buffs

There are some items that just aren't performing how most want them to. Moonstone Renewer has felt pretty bad and Statikk Shiv is also pretty weak, so Riot is going to be buffing these items.

SystemBuffs
Immortal Shieldbow
  • Life Steal: 7% ⇒ 10%
Mid Lane Gold
  • Midlane minions no longer give 1 less gold before 14 minutes
Moonstone Renewer
  • Heal: 20-40% (based on ally's level 1-18) ⇒ 35%
  • Shield: 30-40% (based on ally's level 1-18) ⇒ 40%
  • Same Target Heal Bonus: 15-30% (based on ally's level 1-18) ⇒ 25%
  • Same Target Shield bonus: 20-30% (based on ally's level 1-18) ⇒ 30%
  • Mythic Passive: 5 Ability Haste ⇒ 5 Heal and Shield Power
Phantom Dancer
  • Attack Speed: 30% ⇒ 35%
Statikk Shiv
  • Energize Damage: 80-190 (Level 7-18) ⇒ 100-180 (Level 6-18)

System Nerfs

Galeforce continues to be one of the best items in the game, hence why it's getting another nerf. There are some other systems like Red Buff and Overheal which will also see the nerf hammer this patch.

SystemNerfs
Ardent Censer
  • Sanctify On-Hit Damage: 15-30 (based on level) ⇒ 15
Bloodthirster
  • Total Cost: 3200 ⇒ 3400
Galeforce
  • Attack Damage: 55 ⇒ 50
  • Cloudburst Active Damage: 150-350 (Levels 8-18) (+200% Critical Strike Chance) ⇒ 150-350 (Level 8-18) (+45% bonus AD)
Imperial Mandate
  • Coordinated Fire Application: 35-75 (Level 1-18) ⇒ 40-60 (Level 8-18)
  • Coordinated Fire Proc: 70-150 (Level 1-18) ⇒ 80-120 (Level 8-18)
  • Coordinated Fire Movement Speed Bonus: 20% ⇒ 25%
Overheal
  • Shield Value: 20-300 (based on level) ⇒ 11% of Maximum Health
Rapid Firecannon
  • Energize Damage: 60-140 (based on level) ⇒ 60v
Crest of Cinders (Red Buff)
  • Damage: 6+6*Level (12-114) ⇒ 6+4*Level (10-78)
  • Slow Amount: 10/15/25 ⇒ 10/15/20 (halved for ranged champions)
  • Health Regeneration: 1/3/9% ⇒ 1/3/5%

LoL Patch 13.12 Preview: New Mythic Shop Rotation Revealed

In this upcoming patch, Riot is going to release a set of new skins for the mythic shop. In Patch 13.10, the skins team wanted to release a 40 Mythic Essence chroma for High Noon Lucian, but the assets had not been prepared yet to be shipped, hence why the team decided to let the chroma cook for another month before releasing it to the public.

With the chroma, we're also going to be getting a brand-new mythic skin line. While Ashen Knights were amazing and had some banger skins like Pyke and Shen, we're sick and tired of these skins and want something new and Riot is delivering.

In this patch we're going to get brand-new Crystalis Motus skins. These skins have a similar purple hue, but are far more elegant than the previous Ashen Knight skins. Leona is a great champion to kick off this skin line and we're excited to see all the other champions Riot will add into this skin line.

New Skins In Mythic Shop

Crystalis Motus Leona
Leona's skin looks so good. | © Riot Games

With the new Mythic Shop Rotation, Riot will be adding four new prestige skins every two weeks instead of just two. To kick off this change Riot has made some pretty epic skin choices for the next two weeks.

  • Prestige True Damage Qiyana
  • Prestige Obsidian Dragon Sett
  • Prestige Debonair Brand
  • Prestige K/DA Akali
  • Hextech Jarvan IV
  • Hextech Sejuani
  • Crystalis Motus Leona + Border + Icon
  • Mythic Chroma Crystalis Motus Leona (Reclaimed) + Icon
  • Crystalis Motus Leona Emote
  • Mythic Chroma High Noon Lucian
  • Prestige DRX Aatrox (NOTE: This skin will be leaving in Patch 13.13 on June 29)

ARAM Balance Changes In LoL Patch 13.12

Dawnbringer Vex Skin
Vex is getting some balane changes this patch too! | © Riot Games

There are a few balance changes in ARAM as well which we have to talk about. Whether Warwick needs the buffs Riot is giving him can be debated, but at least they're making some changes for ARAM specifically.

ARAM Nerfs

  • Akali:
    • 85% Damage Taken ⇒ 90% Damage Taken
  • Cho'Gath:
    • 100% Damage Taken ⇒ 105% Damage Taken
  • Ivern:
    • 100% Shield Strength ⇒ 80% Shield Strength
    • 95% Damage Dealt ⇒ 90% Damage Dealt
  • Malzahar:
    • 92% Damage Dealt ⇒ 90% Damage Dealt
    • 108% Damage Taken ⇒ 110% Damage Taken
  • Vex:
    • 100% Damage Dealt ⇒ 105% Damage Dealt
EG Dashboard Garen

ARAM Buffs

  • Anivia:
    • 100% Damage Dealt ⇒ 105% Damage Dealt
  • Jax:
    • 100% Damage Dealt ⇒ 105% Damage Dealt
  • Twitch:
    • 100% Damage Taken ⇒ 95% Damage Taken
  • Warwick:
    • 100% Healing Done ⇒ 105% Healing Done
Shan Hai Kog Maw
New Shan Hai Scrolls skins are also getting released in Patch 13.12. | © Riot Games

LoL Patch 13.12 Skins: Shan Hai Scrolls Returns

In this League of Legends patch we are also going to be returning to the Shan Hai Scrolls universe with four brand-new skins. All four skins are for champions that Riot seems to forget on the usual, but the skins look amazing and work so well.

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  • Shan Hai Scrolls Kog'Maw
  • Shan Hai Scrolls Tahm Kench
  • Shan Hai Scrolls Bard
  • Shan Hai Scrolls Lillia

All four champions are creature champions in some way or shape and the theme of Shan Hai Scrolls works so well and just makes these champions so interesting. Overall, these are great skins to have and feel like they work well with their models.

LoL Patch 13.12 is going to be released on June 14, 2023, with all the cosmetics of the patch releasing a day later on June 15 onto the League of Legends client. Oh, and don't get we're getting a new TFT set in this patch as well!

Lasse Lindner

Lasse is one of EarlyGame's leading experts on League of Legends, covering the game for this website as well as Riftfeed. Playing LoL since 2015, he covers everything from patch notes to esports news for both the English and German sites....