The newly introduced LoL Patch 13.16 also included some adjustment for one of the most OP items in the Arena Mode. Riot was forced to react and decreased the item's damage output
significant. Here is everything you need to know about it.
Different game modes need different updates, adjustments and changes. This is especially true for League of Legend, since there is a multitude of game modes and all of them differ significant from each other. Different champions and items are strong in these modes and so the devs have to balance them, according to the mode.
Now, Riot has to react to a certain item, that puts out huge amounts of damage in the Arena Mode, even tho the item is rarely seen in any other mode in League of Legends.
- Bot Lane Tier List – These Are The Best Bot Laners In LoL Patch 13.16
- LoL: One Team Is Carrying Viewership In League of Legends
LoL Patch 13.16: Hotfix for Zeke's Convergence In Arena Mode
All Arena players out there can rest peacefully know, since Riot hot fixed one of the most overpowered Items in the game mode now. According to "Madness Heroo", LoL Game Designer on the Modes Team, Zeke's Convergence will get a harsh nerfed. Especially in the damage department, the devs had to react, since according to Madness Heroo himself, the item has, "been outputting some pretty crazy damage numbers"
Hey all, Hope you're enjoying 13.16 so far! A micropatch just went live with a nerf Zeke's Convergence in Arena, as it's been outputting some pretty crazy damage numbers.Additionally a few champion changes didn't make it into the patch notes at first, details in the reply.
— Madness Heroo (@MadnessHeroo) August 18, 2023
And this is how the devs are nerfing Zeke's Convergence
The item's damage so far was : 50 - 100 (based on level) (+2.5% HP) (+15% AP), and as you can see this sounds like a great item for AP tanks, which have already dominated the Arena Mode so far. Now Riot has nerfed these stats to: 30 - 70 (based on level) (+1.5% HP) (+20% AP), so the damage output gets lowered a lot.
Zeke's Convergence Nerf:Damage: 50-100 (based on level) (+2.5% HP) (+15% AP) >>> 30-70 (based on level) (+1.5% HP) (+10% AP)Additionally Arena buffs that went live for Diana, Galio, and Gragas are now in the Mid-Patch Updates section of the patch notes.Thanks for playing!
— Madness Heroo (@MadnessHeroo) August 18, 2023
Whether these changes are enough to balance the item in the Arena Mode will be seen, or more fitting "felt". But it's a step in the right direction. And of course it's nice to see, that the devs ares till working on the mode, event though it was announced, that the mode will be gone after the end of the Soul Fighter Event.
This could be a sign, for a return of the Arena Mode in the foreseeable future and the devs already announced, that they want to continue the balancing of the mode. Of course, we will keep you up-to-date if more information regarding buffs and nerfs for the Arena Mode, or even the reintroduction of the mode are official.
For more LoL related content, read :
- LoL: "Everybody Should Be In Bed By Ten" – TFT Dev Announces Forced Bedtime Feature
- Support Tier List – These Are The Best Supports On LoL Patch 13.16