The RAPP H has a fantastic rate-of-fire, which gives it an extremely competitive TTK. We recommend it to players who are naturally more patient and slow. Here's the best attachments and loadout for the RAPP H.
As we described in our review of MW2, this is a Call of Duty that rewards slower play. Holding pre-aims and waiting for aggressors will guarantee results. And for that reason, we think patient players will do particularly well this year. And if you're a patient player yourself, then you should consider using one of the LMGs.
Of all the LMGs we've seen in MW2 so far, we think the RAPP H is one of the best. Despite being a very slow weapon, even for an LMG, the RAPP H has an astonishing rate-of-fire and solid damage at range, giving it one of the most competitive TTKs in the game. If that sounds like a weapon for you, then check out our loadout guide below. We provide a list of all the best attachments, including how to unlock them, and our suggestions for perks, and grenades.
You can check out our complete tier-list of LMGs here for more details.
RAPP H Attachment Setup
Attachment Slot | Attachment Name | Tuning |
Muzzle | Sakin Thread | Recoil Stabilization (+0.78 oz) / Gun Kick Control (+0.31 in) |
Optic | AIM-OP V4 | Default |
Rear Grip | Lachmann TCG-10 | Recoil Steadiness (+1.00 oz) / Aiming Idle Stability (+0.45 in) |
Ammunition | 7.62 High Velocity | Recoil Smoothness (-0.69 g) / Bullet Velocity (+9.00 gr) |
Underbarrel | FTAC Ripper 56 | Recoil Stabilization (+0.80 oz) / Aiming Idle Stability (+0.37 in) |
We can't make the RAPP H a fast handling weapon no matter what attachments we use, so instead we'll lean into it as a sluggish but powerful weapon and adjust our playstyle accordingly. Hence, the attachments above have been chosen to give us increased recoil control. In terms of optics, you could go for a red-dot, or even a longer-range sight, but we found the AIM-OP to be the best middle-ground.
- See how the RAPP H stacks up against the other weapons in our complete tier-list of all weapons in MW2.
RAPP H Icarus Loadout: Best Secondary Weapon, Perks & Equipment
Secondary Weapon: Lachmann Sub (MP5)
Mounting up at a head-glitch is all well and good if you're on the defensive, but if you want to actually win games then sometimes you need to get into the action. For that reason, we've taken Overkill and an MP5 (called the Lachmann Sub). The MP5 seems to the best SMG for all-around close-range effectiveness. The attachments we've chosen will give us a little more firepower, but without sacrificing much mobility.
You can find a complete guide to the Lachmann Sub here.
Perks (Base, Bonus & Ultimate)
Here's our favorite perk choice for a weapon like this:
Base Perks | Battle Hardened, Overkill |
Bonus Perk | Fast Hands |
Ultimate Perk | High Alert |
As we mentioned above, Overkill is key so that we can take an SMG alongside this heavy LMG. Besides that we've taken Battle Hardened as a general-use perk that will help against the constant stun-spam. For a Bonus Perk we've taken Fast Hands to reduce the slow reload times, and in the Ultimate slot we've taken High Alert as the best choice when you're not using Ghost.
You can find a complete list of every perk in MW2 here, in case you want to see what else is on offer.
Equipment (Lethals, Tacticals & Field Upgrade)
Here are our favorite grenades and one of the best Field Upgrades:
Lethal | Semtex |
Tactical | Stuns |
Field Upgrades | Portable UAV |
Boring choices? Perhaps, but the Portable UAV is just useful to everyone, and in every mode, so it makes the most sense. While Semtex and Stuns are going to be easy to use effectively every time you respawn.
We hope you'll enjoy the RAPP H. But if you want to see which other weapons are available in Modern Warfare 2, we have a complete list of weapons here.
See what else you have to look forward to in Modern Warfare 2: